How to Play: Daily Mosaic
๐จ The Goal
Shade the cells that belong to the hidden picture.
Each puzzle reveals a pixel-art image as you solve it.
๐ข The Rules
Every number tells you how many cells in its 3ร3 area must be shaded.
That includes the cell with the number and the cells immediately around it โ up, down,
left, right, and diagonally.
On an edge or corner, use only the cells that exist on the board.
So:
- A 0 means every available cell around it is empty.
- A 9 means all 9 cells are shaded.
- A 4 in a corner means all 4 available cells are shaded.
- An edge clue can have up to 6 cells in its area.
๐ The Controls
Click a cell to cycle through:
Shaded → โ Empty → Clear
The โ means you are certain that cell should stay empty.
Drag across cells to quickly shade or mark multiple cells at once.
๐ฆ The Feedback
- ๐ฉ Green: The clue has exactly the right number of shaded cells.
- ๐ด Red: The clue has too many shaded cells.
โญ Pro Tip
Start with the easiest clues:
0s → 9s → edges and corners
Then look for overlapping 3ร3 areas. When two clues overlap, information from one clue can tell you which cells around the other clue must be shaded or left empty.
Use โ marks for cells you know are empty. They make overlapping clues much easier to solve.
You never need to guess. Solve each cell using logic.
About Daily Mosaic
Daily Mosaic is our version of the classic pixel-art logic puzzle originally invented by former high school math teacher Trevor Truran in the early 2000s. He developed this puzzle format specifically to reduce "math anxiety" in students, proving that dealing with numbers can be a purely logical, highly visual, and rewarding experience. Think of it as the non-explosive, picture-forming cousin of Minesweeper, where localized number clues guide you to reveal a hidden pixel art creation.
Unlike many other puzzle games that rely on trial and error, Daily Mosaic puzzles are built entirely on real number theory and logic principles. You will never need to guess. Every single square can be determined with certainty, and deducing where an empty space must go is often the key to unlocking the entire picture.
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