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Daily Logic Games

How to Play

Welcome to Daily Logic Games! We feature ten daily puzzle games to challenge your brain. Select a game below to learn the rules.

๐Ÿง  Logic Puzzles

โฌ› Lone Number

Goal: Shade cells so that no number appears more than once in any row or column among the unshaded cells (Hitori logic).

  • Click or tap a cell to shade it.
  • Rule 1: No row or column can have repeating unshaded numbers.
  • Rule 2: Shaded cells cannot be adjacent horizontally or vertically (diagonally is fine).
  • Rule 3: All unshaded cells must be connected into a single continuous area.
๐ŸŽจ Daily Mosaic

Goal: Reveal the hidden pixel art image by using the number clues to determine which cells to shade.

  • Each number in the grid indicates exactly how many squares within its immediate 3x3 area (the square itself plus its up to 8 neighbors) must be shaded.
  • For clues on the edges or corners, the area is simply truncated to only include cells within the grid.
  • Pro Tip: Marking empty spaces with an 'X' is just as important as shading blocks! Start by looking for '0' clues and marking all their surrounding cells with an 'X'.
  • Never Guess: Every puzzle can be solved using 100% pure logic. A single guess can cause a chain reaction of errors!
๐Ÿ“ Daily Futoshiki

Goal: Fill the grid so every row and column contains unique numbers, obeying the greater-than (>) and less-than (<) signs between cells.

  • For a 5x5 grid, use numbers 1 to 5 exactly once per row and column.
  • The inequality symbols act as clues: if a cell has a > sign pointing to its neighbor, its value must be larger.
  • Use logic to deduce the only possible number for each cell.
โž— Daily Calcudoku

Goal: Fill the grid with numbers such that no number repeats in any row or column, and the numbers within outlined blocks (cages) equal the target number using the specified operation.

  • For a 4x4 grid, use numbers 1-4. For a 5x5, use 1-5, etc.
  • Each "cage" has a target number and an operation (e.g., "12*").
  • The numbers inside the cage must multiply, add, subtract, or divide to reach the target.
  • Numbers can repeat inside a cage, as long as they aren't in the same row or column.
๐Ÿ”ฒ Daily Sudoku

Goal: Fill the 9x9 grid with numbers 1 through 9.

  • Every row must contain the numbers 1-9 exactly once.
  • Every column must contain the numbers 1-9 exactly once.
  • Every 3x3 block must contain the numbers 1-9 exactly once.
  • Use pencil marks (notes) to keep track of possible numbers for a cell.

๐Ÿงฎ Math & Number Games

๐ŸงŠ Math Merge

Goal: Slide and merge identical tiles to reach the 2048 tile.

  • Use arrow keys or swipe to move all tiles in a direction.
  • When two tiles with the same number touch, they merge into one tile with double the value (e.g., 2 + 2 = 4).
  • Every turn, a new tile (2 or 4) appears on the board.
  • The game is over when the board fills up and no more moves are possible.
๐Ÿงฎ Make 24

Goal: Combine 4 numbers using basic arithmetic to equal exactly 24.

  • You must use all 4 numbers exactly once.
  • You can use addition (+), subtraction (-), multiplication (*), and division (/).
  • Select two numbers and an operator to combine them into a new number, until you reach 24.
๐Ÿ“ˆ Number Sequence

Goal: Find the pattern and guess the next numbers in the sequence.

  • You will see a sequence of numbers that follow a specific mathematical rule (e.g., +2, *3, Fibonacci).
  • Deduce the rule and enter the next number.

๐ŸŽจ Color Feedback

  • Green = Correct digit in the right spot
  • Yellow = Correct digit, but wrong spot
  • Gray = Digit is not in the answer
๐Ÿงฉ Missing Digits

Goal: Fill in the missing numbers to make the equation correct.

  • You are given an equation with several blank squares.
  • Select a blank square, then type or tap a number to fill it.
  • The equation must be mathematically valid using standard order of operations.
๐Ÿ”ข Daily Equation

Goal: Guess the hidden equation in six tries.

  • Each guess must be a mathematically valid equation (e.g., 12+3=15).
  • Numbers and operators (+, -, *, /) are used.
  • Standard order of operations (PEMDAS/BODMAS) applies.

๐ŸŽจ Color Feedback

  • Green = Correct number/operator in the right spot
  • Yellow = In the equation, but wrong spot
  • Gray = Not in the equation

Quick Tips

๐Ÿ”ฅ

Daily Streaks

Play every day to build your streak! Complete any puzzle before midnight to keep your streak alive. Miss a day and it resets to zero.

โญ

XP & Levels

  • Easy: +100 XP
  • Medium: +150 XP
  • Hard: +200 XP
  • Level up every 500 XP!